Code2001 Font for Plane One History File
Code2001, a Plane 1 Unicode-based Font with some experimental material
in Plane 15.
History
----- 1999-10-xx Old Persian Cuneiform typeface designed.
0.900 2000-10-xx Original version (which never worked) posted.
There were no math alphabets included.
----- 2001-03-04 Etruscan typeface designed.
0.910 2001-03-29 Initial working beta release.
The math alphabets had been started but were
quite rough.
0.911 2001-03-31 Combining diaeresis added for Gothic need.
The math alphabets were slightly improved during
the two day interval, but remained incomplete and
rough.
0.912 2001-04-02 One incorrect glyph in the provisional Old Persian
Cuneiform range was corrected. Once again, two
day period wasn't sufficient to finish those math
alphabets.
0.913 2001-04-20 The specification for glyph names (postscript) was
revised, so Code2001 was updated accordingly.
Cypriote syllabary and Aegean numbers have been
added provisionally, the code points are not
official. The same can be said for Ugaritic
Cuneiform. Although the math alphabets were worked
on during this interval, they remain incomplete and
so forth.
0.914 2002-01-01 Fixing a couple of dead links in the accompanying
HTML files. Also fixing the 'java related line-
break' bug!!! In spite of the eight month interval,
those math alphabets are still not finished. But,
there was the addition of the Pollard Script in one
form added to the Private Use Area of the BMP.
0.915 2002-01-10 Removing provisional scripts from Plane One.
(By popular demand on the Unicode e-list.)
Adding provisional scripts to Plane Fifteen.
Corrected provisional Old Persian Cuneiform,
Ugaritic, and Cirth to conform to latest proposals.
Adding fictional scripts Tengwar and Cirth to the
Private Use Area of the Basic Multilingual Plane in
accordance with the ConScript Unicode Registry's
proposals.
0.916 2004-09-22 Many scripts added to Unicode 4.0 had been added
to the font in rough form to enable testing. Due
to popular demand, this updated version is being
released, although these rough glyphs really, really
need to be improved.